10 (4D4) Piercing Damage, Or 5 (2D4) Piercing Damage If The Swarm Has Half Of Its Hit Points Or Fewer.
This means that conjure animals is a great spell and you should strongly consider this spell for your character. Four beasts of challenge rating 1/2 or lower. It is not the rules, because then the rules would say that the players picks the cr and the dm picks what animals are summoned, and they dont.
It Has Far Enough Drawbacks To Make It Reasonable, Even If It's Powerful.
4 beasts of cr 1/2 or lower, or. The caster has no choice as to what type of creature he summons. They obey any verbal commands that you issue to them no action required by you.
Two Beasts Of Challenge Rating 1 Or Lower.
+3 to hit, reach 0 ft., one target in the swarm’s space. They obey any verbal commands that you issue to them (no action required by you). For the first step, you'd go to the collections tab and set up rollable tables for the various biomes and weight them as you like.
You Summon Fey Spirits That Take The Form Of Beasts And Appear In Unoccupied Spaces That You Can See Within Range.
You'll want to make those accessible by your shepherd player, possibly using a chat menu. Drag the monster out of the journal. (some dms use random tables based on terrain, others simply honor player requests.) upside to the downside:
The Swarm Can Occupy Another Creatures Space And Vice Versa.
Conjure animals is one of the two spells in this category with a 1 action casting time. Magic flashed in his eyes, and eight snarling wolves appeared around him, their fur shimmering with fey magic. All you need to do as a dm is provide sufficient challenge to (1) be fun, and (2) explain why someone else hasn't.